MAKER METHODOLOGY · PHYSICAL COMPUTING & DIGITAL FABRICATION · CLIENT: HOLLUF PILE-TINGKÆR

A coherent creative workflow for physical computing

I designed the maker framework, activity formats and technical set-ups for a development programme created with Holluf Pile-Tingkær. Rather than treating technology as isolated tools, the project connected physical computing, storytelling, programming and fabrication through a coherent series of prototype labs.

My role combined experience design, technical prototyping and the design of clear materials that made each tool part of a meaningful creative workflow. The technical toolkit included micro:bit, littleBits, simple circuits, ScratchJr, stop motion, 3D printing, laser cutting and vinyl cutting.

Focus · Experience design · Physical computing · Prototyping · Digital fabrication