Animal Sound Sequencer interface

Interactive audio-sequencing installation

Animal Sound Sequencer

Developed for Fjord & Bælt, this was a touch-screen audio sequencer where visitors composed rhythmic patterns from animal recordings made above and below water. The original installation was programmed in Max/MSP/Jitter: visitors activated and combined on-screen sound circles, while custom software handled the sequencing, playback and visual feedback.

ROLE   Interaction design · Touch-screen interface design · Max/MSP/Jitter programming · Audio sequencing · Sound interaction · Exhibit design