3D LEARNING WORLD · FALSTER MEDIEVAL CENTRE

LEARNING THROUGH A NAVIGABLE MEDIEVAL WORLD

This development project, created in collaboration with 3D artist Morten Schnedler, explored how a 3D environment could support learning at Falster Medieval Centre. Rather than presenting medieval life as a sequence of static facts, it used a navigable digital world to give visitors a sense of place, scale and connection between objects, architecture and stories.

The project combined Unity, 3D Studio Max, Photoshop and Dreamweaver to develop the visual and technical prototype. It brought together 3D modelling, environment design and interactive presentation into a learning experience shaped around exploration.

COLLABORATION
Morten Schnedler · 3D artist

ROLE
Interaction design · 3D environment design · Unity development · 3D Studio Max · Photoshop · Digital learning concept · Prototype development

3D learning world prototype for Falster Medieval Centre